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Pino Gengo
06-03-1969
Currently working freelance for CRYTEK STUDIOS(since may.2004)
I was employed in house at CRYTEK STUDIOS (frankfurt GERMANY)from 2001 to 2004 as senior texture artist on FAR CRY and CRYSIS: the new project.
Crytek is becoming ever more known for it's CRY ENGINE and POLYBUMP TECHNOLOGY. Take a look at the official website: www.crytek.com and related Far Cry and Crysis links in the review section.
You will find some screenshots and info.
Keep an eye on the news on my home page for more updates.
PREVIOUS GAME INDUSTRY EXPERIENCE:
Senior Texture Artist for FAR CRY.
Contract Work: retextured levels for Pancho Ekeels at DIGITAL EXTREMES, Ontario, Canada.
Contract work: Worked on a half-life mod.
Retextured many UT levels for the Italian UT community.
TOOLS:
Photoshop, 3D Studio Max (mapping( currently I use a NIKON D70- Nikon D200 and a fuji finepix s2pro.
BACKGROUND:
I have been working for the past 15 years as an artist and painter.
In my early years as an artist I studied for 4 years in the atelier of an Italian painter.
I went on to doing tromp l'oeil, old painting reproductions, theatre scenaries, portraits.
I also worked for the Italian Magic TV channel doing background sceneries.
In the meantime I kept on working on my personal paintings, some of which you can see in the art/personal section. |
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